![dark nights with poe and munro dark nights with poe and munro](https://media.senscritique.com/media/000019385617/source_big/Dark_Nights_with_Poe_and_Munro.jpg)
![dark nights with poe and munro dark nights with poe and munro](https://steamcdn-a.akamaihd.net/steam/apps/1098170/ss_c022cd00ccb21943d9440734c59cf52ebe4f08ae.1920x1080.jpg)
Klemens Koehring really brings home an over-the-top try-hard ‘spooky man’ and his style of voice acting is almost reminiscent of the early Resident Evil titles. From the awkward flirting between the characters to the little argumentative jabs it was always a joy to see both characters interact with each other and if not for them it leaves me to wonder if I would have had such a glowing time with this game. Still, this being the case it cannot be disregarded that both Leah Cunard and Klemens Koehring (Munro and Poe respectively) have great chemistry together in this game and it really feels like they’re just having fun with their characters and really brings the charm of this game to another level.
![dark nights with poe and munro dark nights with poe and munro](https://www.epingi.com/wp-content/uploads/2021/04/Dark-Nights-with-Poe-and-Munro-PC-Version-Full-Game-Setup-Free-Download-d.jpg)
Being advertised both visually and thematically as being like X-Files or Twin Peaks (I have never watched Twin Peaks, but I hear it’s weird and spooky) but the actual experience is more akin to Futurama’s ‘The Scary Door’. Now shifting my focus over to the real main attraction to this game, Poe, and Munro.
#DARK NIGHTS WITH POE AND MUNRO PRO#
You never get to see the wife in person so no emotional attachment is formed from the player, so naturally, I found myself rooting for Poe and Munro as you can physically see the chemistry between the two at all times whilst at the same time being conflicted about the pro infidelity message the game seems to want to promote. which is something… Overall, it doesn’t impact the game too fiercely but the whole thing just seemed wholly unnecessary and bizarre as to why it was written in the first place. Although the relationship arc did enlighten me to the term Schrödinger’s marriage. That is until in one of the later episodes, where Poe states that his wife had cheated on him in the past, but he remained with her and again…. In nearly every episode, Munro will always make a dig at Poe for not getting serious about their relationship and leaving his wife, to which Poe will always respond how it’s complicated, and then the game just moves on. There was no deep moral message and it never really played into the genre of the episodes, it’s just kind of there. The reason this is a problem is that I don’t really understand why the adultery plotline was even required, especially seeing as the topic itself was very lightly touched upon throughout the game anyway. This relationship in itself is not the issue, it’s the fact the Poe is married, which means his little tango with Munro is an affair. The game makes it very clear and obvious through body chemistry and dialogue that they are very much into each other, with the game having at least one awkward sex innuendo each episode which succumbs to acting usually found on most pornographic sites. This brings me to my next point of a negative experience I had with this game, Poe and Munro’s relationship. They usually result in something related to Poe and Munro’s odd relationship rather than the supernatural theme itself.
#DARK NIGHTS WITH POE AND MUNRO FULL#
I feel that there will be others that may be disappointed that the game didn’t go full X-Files as the supernatural elements in this game are paper-thin with the conclusions to some of the episodes being anti-climactic. However, personally, I found that I enjoyed this aspect, as it meant that it was easy-going content to just chill through on a Saturday night. It’s never really clear what’s canon and what carries over. Especially on rare occasions when the later episodes do make a call back to earlier episodes. This means there’s the problem of the game leaving the player confused about the choices that were made and if they actually meant anything. Each episode tells its own story, which could be frustrating for some as the consequences and problems that are presented in one episode are completely forgotten about in the next, much like a weekly cartoon show.
![dark nights with poe and munro dark nights with poe and munro](https://i.ytimg.com/vi/BjmLSeHsWyQ/maxresdefault.jpg)
Adding to this, the episodes for the most part don’t connect with each other. Each episode teeters between comedy and spooky (as I don’t think this game quite qualifies to the rank of horror). But the real charm of the game is that it never takes these topics too seriously. The story told varies with each episode showcasing supernatural beings such as recently deceased ghosts or demons in paintings or even werewolves. Each episode is essentially a penny dreadful, and although that's considered a derogatory term, it really couldn’t suit this game any better in the best way.